![]() Implemented support for Xbox MSAA, reducing “jaggies” ( PR #1892 ) GTA series) being visible for the first time. Results being: 3D models of characters in some games (e.g. This allows creating a shader from a set of slots. ![]() Store shader instructions the Xbox loads, rather than shader handles. General Improvements Improved shader slot emulation ( PR #1881 ) Even outside of these playable results we have much more to show: rendering changes made a lot of other games behave much closer to the expected visuals and some more work in progress incoming code will probably boost our number of playable games to 3 digits for the first time ) Ok, but what’s so special about this month? May alone had a major compatibility improvement, with CxBx-Reloaded getting 1%+ of the entire Xbox library of retail games reaching the playable status (going from 76 in April to a nice 87 total of playable games in May). ![]()
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